Semblance is a postmodern riff on the genre of ‘platformers’. The work takes the fundamental assumption of a ‘platform’ in the genre and turns it on its head. What if platforms were part of the gameplay, part of the way a player solved problems?
Semblance showed all over the world in 2017, ranging from large commercial shows such as PAX East; Gamescom; E3; and EGX to smaller, prestigious events like Slamdance; A MAZE.; and Stugan. The game received coverage everywhere from IGN and Gamespot to Rolling Stone and the Mail & Guardian. Game Informer even named Semblance one of its ‘best indie games of E3 2017’.
Semblance is launching on PC, Mac and Nintendo Switch in 2018.
Since forming Nyamakop in 2015, co-founders Kimani and Myres have built their studio into “one of the most promising studios in African game development” as described by Polygon.
Their debut game, Semblance, has been exhibited all over the world at consumer shows such as E3, PAX East, Gamescom and EGX in addition to more than a dozen intimate arts festivals such as Slamdance Film Festival, South by South West (SXSW), A MAZE and Out of Index. They have also participated in prestigious residencies such as the Stugan retreat and ‘Train Jam’, and were listed on Forbes Africa’s ‘30 under 30’ list for 2018.
Ben and Cukia work with a wide variety of collaborators for their projects. Ranging from Yann Seznec; Daoyi Liu; and Jean Roux to Good Shepard Entertainment and Pressure Cooker Studios.